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Welcome to Ilmatar, a land filled with magic, war, friendship and betrayl. Ilmatar holds four kingdoms- Zephyr, Tirzah, Gilead, and Emtindra. Ilmatar features, at this time, four primary kingdoms--Zephyr, Emtindra, Tirzah and Gilead. There are a number of playable races that are also available for player customization. These include humans, elves, dwarves, faeries, merfolk, dragons and player created races, such as the Tindra and Ahj. Additionally, characters have the option of being users of Spoken magic, called Mages, or may belong to the Druids, who practice Elemental or Druidic magic. There are various positions open, from royalty and soldiers to thieves and bounty hunters.
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The Plot

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The magic of Ilmatar is dying.

All across the four Kingdoms, the mystical power of the Relics is fading with each and every victory of King Sieran Jskaveri. His armies march across the lands in force, a vast militant collection the likes of which has not been seen by the kingdoms of Zephyr, Tirzah and Emtindra in centuries of peace. Gilead's army has only one goal: to destroy the Relics, and banish magic from Ilmatar forever.

With each loss of the Relics, the druids and mages of Ilmatar become weaker. Week by week, day by day, the casters grow vulnerable to the bounty hunters issued by Gilead's king to slay or capture anyone thought to hold even a touch of magical power. In fear and defiance, druids and mages bond together, alongside non-caster allies. They gather beneath the once-secret banner of the Relic Society, an underground organization of spellcasters oathbound to oppose King Jskaveri.

As the Gileadian army continues to search for and destroy the Relics, the Relic Society pool their limited resources in opposition, doing all they can to prevent the king's ultimate goal. Small contingents of Society ambassadors are sent to the rulers of Zephyr, Tirzah and Emtindra to petition their support and militant might against Gilead. Yet others are assigned the incredibly dangerous task of rescuing and recruiting the druids and mages scattered about Ilmatar's kingdoms. And finally, the main force of the Relic Society sets out to halt the seemingly unstoppable tide of Gilead's army: they are the Relic Protectors. They must do the impossible, and stop the destruction of Relics.

Spring has arrived after the long and bitter winter. Will the Relic Society members survive to see summer's end?

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About Ilmatar

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At Ilmatar, we offer....


  • An original plot and setting

  • Friendly, welcoming staff and regular members who are always willing to answer questions

  • An advanced role play setting

  • Active members and staff

  • An opportunity to read our Ilmatar Encyclopedia with your creations

  • A simple application

  • An an original world with many places to choose from and play in
....And much more!
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Important links

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RP Rules || A Guide to RPing in Ilmatar || FAQs || Magic of Ilmatar || Application"> || Official Canon Character Listing || Advertise || Affiliate with us || Contact us ||

Feel free to e-mail us at ilmatarrpadmin@gmail.com if you have any questions. You are also welcome to IM either of us on messenger.

We are most in need of bounty hunters, mages, royal family members and druids!

Join Ilmatar today!

(no subject)
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[info]ilmatarrp_mods


The magic of Ilmatar is dying.

All across the four Kingdoms, the mystical power of the Relics is fading with

each and every victory of King Sieran Jskaveri. His armies march across the lands in force, a

vast militant collection the likes of which has not been seen by the kingdoms of Zephyr,

Tirzah and Emtindra
in centuries of peace. Gilead's army has only one goal: to

destroy the Relics, and banish magic from Ilmatar forever. With each loss of the Relics, the

druids and mages of Ilmatar become weaker. Week by week, day by day, the casters grow

vulnerable to the bounty hunters issued by Gilead's king to slay or capture anyone

thought to hold even a touch of magical power. In fear and defiance, druids and mages bond

together, alongside non-caster allies. They gather beneath the once-secret banner of the

Relic Society, an underground organization of spellcasters oathbound to oppose King

Jskaveri.

As the Gileadian army continues to search for and destroy the Relics, the Relic Society pool

their limited resources in opposition, doing all they can to prevent the king's ultimate goal. Small

contingents of Society ambassadors are sent to the rulers of Zephyr, Tirzah and

Emtindra to petition their support and militant might against Gilead. Yet others are assigned the

incredibly dangerous task of rescuing and recruiting the druids and mages scattered about

Ilmatar's kingdoms. And finally, the main force of the Relic Society sets out to halt the

seemingly unstoppable tide of Gilead's army: they are the Relic Protectors. They must

do the impossible, and stop the destruction of Relics.

Spring has arrived after the long and bitter winter. Will the Relic Society members survive to

see summer's end?

------------
Ilmatar is an intermediate-to-advanced game featuring a defined but player-influenced plot, a

simple application, dedicated staff, a large range of Ilmatar canons and the option to create

your own original characters. The world of Ilmatar is ever-expanding, including the Ilmatar Encyclopedia, where

players can submit new races and lands to add to the lore.

Ilmatar features, at this time, four primary kingdoms--Zephyr, Emtindra, Tirzah and

Gilead
. There is a number of playable races that are also available for player

customization. These include humans, elves, dwarves, faeries, merfolk, dragons and

world-specific races, such as the tindra. Additionally, characters have the option of

being users of Spoken magic, called Mages, or may belong to the

Druids, who practice Elemental or Druidic magic. There are various positions

open, from royalty and soldiers to thieves and bounty hunters.

If you're looking for a chance to play in an active, fun high fantasy game, Ilmatar is the place

for you. If you have any questions, you are welcome to post as a guest in our RPG Questions section.

RP Rules || A Guide to RPing in Ilmatar

|| FAQs ||

Magic of Ilmatar

|| Application

|| Official Canon

Character Listing
|| Advertise || Affiliate with us

|| Contact us

||

Feel free to e-mail us at ilmatarrpadmin@gmail.com if you have any questions. You

are also welcome to IM either of us on messenger. All canon characters are officially open for

play. We are in need of bounty hunters, mages, and druids!

Join Ilmatar

today!



(no subject)
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[info]ilmatarrp_mods




Magic is disappearing.

In what was once a magic filled land where the magic users and druids were looked up to and respected as though they were members of the royal families, magic has begun to disappear from the fingertips of the mages and druids in the Zephyr kingdom. Those who were once strong, famous magic users have now become weakened. The cause of this is unknown, but as more magic begin to lose their abilities, the small council is beginning to worry. Who – or what – would be powerful enough to cause them to lose their magic?

The kingdom of Gilead’s ruler has died after many years of ruling, and now his son has been brought to the throne. Beginning his new reign, he has continued the decree of his ancestors, who outcast any magic users. The new king has sent out bounty hunters in search of any who show a sign of magic in Gilead in order to capture them. As magic users begin to leave their homes in search of safety, they go to the other kingdoms where they believe they will be protected.

While the council of Elders searches for brave souls who’ll risk their lives to save magic, the people of the four kingdoms struggle to stay alive while fighting for what’s right.

------------
Ilmatar is a new original high fantasy message board game. We offer an original setting, as well as a plot filled with many opportunities for playing various types of characters ranging from kings and queens to mages/druids and bounty hunters, as well as bringing in fun sub-plots to the game. Mages have animal familiars that their players may NPC.

Ilmatar is an intermediate-to-advanced game with a simple application to fill out. We also offer a large range of original canon characters that players have the opportunity to play, while also giving them the creative freedom to mold them without having too much pre-determined information. There are four kingdoms to play in total- Zephyr, Iskra, Tirzah, and Gilead, giving players plenty of places to play their characters in.

If you're looking for a chance to play in an active, fun high fantasy game with active, friendly staff and members, Ilmatar is the place for you. If you have any questions, you are welcome to post as a guest in our RPG Questions section.

RP Rules || A Guide to RPing in Ilmatar || FAQs || Magic Abilities and Animal Familiars || Application || Official Canon Character Listing || Character Counts || Advertise and Affiliation

Feel free to e-mail us at ilmatarrpadmin@gmail.com if you have any questions. You are also welcome to IM either of us on messenger.

We are currently in most need of Royal Family members from Tirzah and Zephyr, mages, druids, and bounty hunters! If you are interested in playing royal family members, please make sure to contact one of the mods to let them know.

Join Ilmatar today!

(no subject)
Temporary icon
[info]ilmatarrp_mods




Magic is disappearing.



In what was once a magic filled land where the magic users and [b]druids[/b] were looked up to and respected as though they were members of the royal families, magic has begun to disappear from the fingertips of the mages and druids in the [b]Zephyr[/b] kingdom. Those who were once strong, famous magic users have now become weakened. The cause of this is unknown, but as more magic begin to lose their abilities, the small council is beginning to worry. Who – or what – would be powerful enough to cause them to lose their magic?



The kingdom of Gilead’s ruler has died after many years of ruling, and now his son has been brought to the throne. Beginning his new reign, he has continued the decree of his ancestors, who outcast any magic users. The new king has sent out bounty hunters in search of any who show a sign of magic in Gilead in order to capture them. As magic users begin to leave their homes in search of safety, they go to the other kingdoms where they believe they will be protected.



While the council of Elders searches for brave souls who’ll risk their lives to save magic, the people of the four kingdoms struggle to stay alive while fighting for what’s right.

------------
Ilmatar is a brand new original high fantasy message board game. We offer an original setting, as well as a plot filled with many opportunities for playing various types of characters ranging from kings and queens to mages/druids and bounty hunters, as well as bringing in fun sub-plots to the game. Mages have animal familiars that their players may NPC.

Ilmatar is an intermediate-to-advanced game with a simple application to fill out. We also offer a large range of original canon characters that players have the opportunity to play, while also giving them the creative freedom to mold them without having too much pre-determined information. There are four kingdoms to play in total- Zephyr, Iskra, Tirzah, and Gilead, giving players plenty of places to play their characters in.

If you're looking for a chance to play in an active, fun high fantasy game, Ilmatar is the place for you. If you have any questions, you are welcome to post as a guest in our RPG Questions section.

RP Rules || A Guide to RPing in Ilmatar || FAQs || Magic Abilities and Animal Familiars || Application || Official Canon Character Listing

We are currently in most need of Royal Family members, mages, druids, and bounty hunters! If you are interested in playing royal family members, please make sure to contact one of the mods to let them know.

Feel free to e-mail us at ilmatarrpadmin@gmail.com if you have any questions. You are also welcome to IM either of us on messenger.

Game starts on Wednesday, April 22nd, 2009!

Join Ilmatar today!

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